If that doesn’t help, you can turn off Zoom from your iPhone Settings instead. Try to force restart the device to fix it. If double-tapping with three fingers doesn’t zoom out, it might be because your iPhone is unresponsive. Sometimes zooming out on your iPhone screen isn’t as simple as it should be. What If I Can’t Zoom Out By Tapping Three Fingers? Zoom out or navigate using three fingers on your iPhone. This way, you should be able to keep using your iPhone without needing to zoom out. While Zoom is turned on, you can move around your iPhone screen by dragging with three fingers. If that doesn’t work, try double-tapping again even faster and make sure your fingers aren’t too close together. To zoom in or out on your iPhone screen double-tap with three fingers. How to Turn Off or Control the Zoom On Your iPhone Apple includes Accessibility features in all its devices. You probably turned this feature on by mistake. One of these features, Zoom, lets you enlarge the content on your iPhone screen making it easier to see. Check Your Other Accessibility Settings As WellĪpple includes lots of Accessibility features in its software so that anybody can use Apple products.Use iTunes or Finder on a Computer to Turn Off Zoom:.Access the Settings on Your iPhone to Turn Off Zoom:.What If I Can’t Zoom Out By Tapping Three Fingers?.How to Turn Off or Control the Zoom On Your iPhone.TrayTip,% "Frame = " Round(2*Zx) " × " Round(2*Zy) "`nMagnified to = " A_GuiWidth "×" A_GuiHeightĭllCall( "gdi32.dll\SetStretchBltMode", "uint", hdc_frame, "int", 4*antialize ) Antializing ?ĭllCall("gdi32. , UInt,hdd_frame, UInt,xz, UInt,yz, Int,2*Zx, Int,2*Zy, UInt,0xCC0020) SRCCOPY Xz := In(x-Zx-6,0,A_ScreenWidth-2*Zx) keep the frame on screen Hdc_frame := DllCall("GetDC", UInt, MagnifierID) Hdd_frame := DllCall("GetDC", UInt, PrintSourceID) WinSet Transparent, 255, Magnifier makes the window invisible to magnification Gui Show, % "w" 2*Rx " h" 2*Ry " x0 y0", Magnifier Rx = 128 half vertical/horizontal side of magnifier window Or with less gui, my current favorite (less frames is smoother) WinMove, PrintScreen, ,start_x -ww/2, start_y-wh/2ĭllCall("gdi32.dll\DeleteObject", UInt,hbm_buffer)ĭllCall("gdi32.dll\DeleteDC", UInt,hdc_frame )ĭllCall("gdi32.dll\DeleteDC", UInt,hdd_frame )ĭllCall("gdi32.dll\DeleteDC", UInt,hdc_buffer) , Int,start_y -( wh2 / 2/zoom), Int,ww / zoom, Int,wh2 / zoom ,UInt,0xCC0020) SRCCOPY Gui, Submit, NoHide needed to read the dropdown and slidervalueĭllCall( "gdi32.dll\SetStretchBltMode", "uint", hdc_frame, "int", 4 * antialize ) Halftone better quality with stretchĭllCall("gdi32.dll\StretchBlt", UInt,hdc_frame, Int,0, Int,toolbar, Int,ww, Int,wh - toolbar MouseGetPos, start_x, start_y position of mouse WinSet Region, 0-0 W%ww% H%wh% E, PrintScreen Hbm_buffer := DllCall("gdi32.dll\CreateCompatibleBitmap", UInt,hdc_frame, Int,A_ScreenWidth, Int,A_ScreenHeight) Hdc_buffer := DllCall("gdi32.dll\CreateCompatibleDC", UInt, hdc_frame) buffer Hdc_frame := DllCall( "GetDC", UInt, PrintScreenID ) Hdd_frame := DllCall( "GetDC", UInt, PrintSourceID ) retrieve the unique ID number (HWND/handle) of that window Gui, Add, Slider, vdelay x220 y0 Range15-200 Gui, Add, Checkbox, y12 x150 vantialize, Antialize ? Gui, Show, NoActivate w400 h400 x300 y50, PrintScreen Gui, AlwaysOnTop Owner Resize ToolWindow window for the dock (there is no one size fits all, and the nice thing of having the sourcecode anybody can improve it) perhaps if find time to make a little "gallery" of the different versions and their differences. There are many "mutations/variations" of this script, so choose the one you like. => solved see save screenshot with dgiplus only So now if somebody could find out how to save the contents of the DC to a file (BMP or other, DIB? Binarysave.) one could make nice tools with it. Sometimes id like to zoom little flash-videos on websites without having to change my screen-resolution. I can even manage to zoom video (with 1-10ms delay) and watch it. You also can resize the zoom window and the content is adopted automatically. Like in the Builtin Magnifier, the mouseposition is watched and used for the selected region. * you can define different zoomlevels, even unmagnify (shrink)ĭue to a trick and using transparent 254 the window appears solid, but is invisible for BitBlt (DC_Copy), so the window does not copy itself and you even can magnify regions behind the loupe- window! * you can set the speed of repaint (delay in ms with the slider, windows default is about 1000ms) * you can enable antializing (the built in has none!) * you have the sourcecode and can customize it I played around with DC and DllCalls a little bit and built it into a Screen Magnifier similar to the one built in at Windows/Accessories.
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